Geek@Home

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Geek@Home and the "Hierarchy of Needs"

Meet Geek's geekie needs by dragging objects to the correct places.

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Geek@Home - horiworld.com



Meet Geek's geekie needs by matching objects!

YAH! This game follows something like the Hierarchy of needs (Abraham Maslow,  1943 paper A Theory of Human Motivation).

But don't stop right here now - it's very easy to understand! ;-)

(check little clip about on my website horiworld.com)

Hero of this game is the "Geek" at home. 
He's an awesome GEEK, a kind of intellectual, who likes just being home with peace and love - and playing with his gadgets. His life consists of fulfilling needs too; like ours - but they MAY differ!

***PUZZLE*** 

Try to match his needs with objects flowing on the conveyor belt. 
Pick them up and drag them to the corresponding object  (drop-container). 
Find out, which object  matches to another (documentation and the clips helps you).


***SHAKE TO LEARN***
On game main menu, shake the iPhone and objects will change randomized. Touch-down on objects and you get a quickhelp about.


***SCORING*** 
As time goes by, LIFEPOWER decreases. 
This, I adapted from real life. 
Whenever successful drag to match has been done, the life power increases a bit again, so you can slow down. 
It also increases the score counter. 
There are 9 levels in each mission. Each level provides more unlocked container objects (representing needs), also the game speed and number of objects increases. 
After 9th level, the next mission comes unlocked.


***MISSIONS*** 
There are 3 missions in the game: 
-the living room 
-the kitchen 
-the GeekLab

So hurry on! Go for meet the needs of the GEEK@HOME.

(Maslow: If these requirements are not met, the human body simply cannot continue to function.)


***GEEK'S NEEDS***
1. Love 
->love and be loved 
container-object for all missions: the Geek

2. Calmness
->relax, hangout, no stress, no problemo
container-object: regular door, secret door

3. Having Fun
->have fun like a child
container-object: model-train, video-game, dart

4. Food & Beverage
->good is what is good for you 
container-object: coffee-table,
refrigerator,hamburger

5. Entertainment 
->entertainment keeps your sorrows away 
container-object: TV-set, Radio, Projector


6. Self-Expression 
->find out what and who you are 
container-object: Guitar, Art, Frankenstein

7. The need of equipment
->use all kind of gadgets to make survival a bit easier 
container-objects: Notebook, Mixer, Compactor 

***Objects to drag***
-iPhone, Girlfriend, old VW "Käfer" car, Atom-Container, Stux-Virus, Bill, Cuckoo-Clock, Robot, Loca Lola Beverage, Cow, Toaster,  Single for Turntable, Rock star, Ping-Pong, Jumping, Ball, Paper plane, Comic, Entertainer 

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AFTER READING ALL THESE  LINES - I AM SURE, YOU HAVE THE COMPETENCE, TO SUCCESSFULLY  GO OVER THE GAME , SO GO FOR IT, DUDE - AND ENJOY!

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Download now:
Geek@Home - horiworld.com


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